Tag Archives: Special Guest

Into The Odd Remastered



Episode 151 – Into The Odd Remastered a.k.a You Were The First

Good friend of the show Chris McDowall has remastered his well-renowned and critically-acclaimed Into the Odd in a new edition, teaming up with more good friends of the show, Free League! The lads go through design choices, graphics, how to write a game and much more in this busy episode!

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Meguey & Vincent Baker Interview



Episode 150 – Meguey & Vincent Baker Interview a.k.a The Secret Is, They’re Just Subsystems

For the 150th episode, the boys needed something special, and what better way to celebrate than chatting to two of the industry’s best and nicest game designers, Vincent and Meg Baker. Between them, authors of Apocalypse World, Dogs in the Vineyard, Psi*Run, Murderous Ghosts and more! A proper after-hours con type discussion occurs getting into the weeds of game design and how to be a better roleplayer.

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Mike Shea Interview – Return of the Lazy Dungeon Master



Mike Shea Interview a.k.a Return of the Lazy Dungeon Master

It’s the Return of the Lazy Dungeon Master, or first time on the show for Mike Shea, also know as Sly Flourish on the Twitters. Mike’s books about how to get the most out of the game prep and spend less time doing it have been an inspiration to many hard-pressed GMs, and the lads take a dive into his secrets and tease out details on how you can be smarter about your downtime activities while making your games at the table more awesome.

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Shawn Tomkin Interview



Episode 143 – Shawn Tomkin Interview

The lads get yet another special guest, Shawn Tomkin, creator of Ironsworn, who is currently in the process of bringing out his new Sci Fi game, Starforged. As usual, the boys get the inside scoop on design decisions and drill more into the solo play aspect, the dark art that is the Oracles and much more!

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Mattias Lilja Interview



Episode 142 – Mattias Lilja Interview

The lads get another special guest this time, Mattias Lilja, co-creator and game writer for Ruins of Symbaroum 5E from Free League. They talk about the difference between the original game and 5e version, and what effect that has on design. Also, a discussion on probabilities in gaming and does everyone understand the statistics behind them?

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Dennis Detwiller Returns



Episode 141 – Dennis Detwiller Returns (aka McReady From The Thing Drinking Scotch)

The lads are delighted to invite back Arc Dream’s Dennis Detwiller to talk about his latest project, Impossible Landscapes, helping out new RPG creators after reviewing 200+ products and hot new gossip about what’s happening with Smart Party favourite GODLIKE, superhero roleplaying in World War II.

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90s Magazines



Episode 139 – 90s Magazines(aka Fool’s Gold)

Good friend of the show Dirk the Dice off of The Grognard Files is a guest this week, to talk to the lads about gaming in the 90s; a period when he was in the “deep freeze” and away from roleplaying games. RPG magazines from that storied decade are all he has to go on as evidence of gaming back then, and so Dirk presents our hosts with assumptions to be debunked, or otherwise.

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Jonathan Tweet – Everway Interview



Episode 138 – Jonathan Tweet – Everway Interview
(aka Right Turn Clyde)

Good friend of the show and veteran game designer Jonathan Tweet returns to talk to the lads about the 25th Anniversary Edition of Everyway, his diceless mythic roleplaying game. There’s also chat on Over the Edge, Ars Magica, Glorantha and where Magic the Gathering came from!

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Francesco Nepitello Interview



Episode 137 – Francesco Nepitello Interview
(aka You’re My Sam Gamgee)

This time, internationally recognised game designer Francesco Nepitello joins the lads to talk about the upcoming second edition of The One Ring. He is an author of roleplaying games and thematic board games, like Lex Arcana, Zombicide: Chronicles and Age of Conan, reaching international recognition with War of the Ring – and uses this experience to inform a new TOR edition.

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Jon Hodgson Interview



Episode 132 – Jon Hodgson Interview
(aka Some of These People Have a Strong Throwing Arm)

The lads talk to home-grown talent and head of Handiwork Games, Jon Hodgson. From his great work as artist and art director on The One Ring, to writing, game design with his 9 year old, and many other hats, this wide-ranging discussion covers writing, designing, art in games and more! (Including Frankish kings and their bee fetish.)

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