Tag Archives: Advice

Skills



Episode 133 – Skills
(aka Show Me Your Penumbra)

The lads talk skills. Have we got them, do we need them, where did it all start and has it gone horribly wrong? From the good old days of 8% in detect / disarm traps, to the feat and abilities, what use are skills in RPGs, if any?

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It’s a Kind of Magic



Episode 131 – It’s a Kind of Magic
(aka Have You Spelled it Right?)

Magical energies suffuse the ‘cast this time as the lads discuss magic in gaming. Sure, you can have mystical power, but at what price? How have the different iterations of D&D handled magic and did they get it right? All this and more awaits your summoning spell.

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Fights Too



Episode 129 – Fights Too
(aka The World’s Most Complicated Initiative System)

Back by popular request, both of the show’s glorious listeners got in touch to say they’d like to hear more on fights in RPGs. Well, The Smart Party are here to please.

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Fights



Episode 128 – Fights
(aka Back in Black)

Did you look at my pint funny? Roll for initiative! After a few games of Feng Shui 2 recently, the lads have thought about fights in RPGs. Is it necessary for combats to occur? Do they go on too long? How can you make them more interesting? All this and more, this episode!

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Reviewing GM Advice



Episode 127 – Reviewing GM Advice
(aka “I’m the Unknown Stunt Man”)

There’s plenty of GM advice out there in roleplaying land, but what about advice on the advice? This time on the ‘cast, Gaz is joined by the Lee Majors of roleplaying, Dirk the Dice, from the Grognard Files Podcast to discuss sources of GM advice. From the ancient tomes handed down by Gygax himself, to the latest hot takes from blogs and the internet, our scholarly heroes delve into the dungeons to bring out the shimmering gems of golden advice.

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Negotiating D&D



Episode 124 – Negotiating D&D
(aka “Nicole, please don’t @ me”)

There’s more than one way round a problem, and this week the gents are joined by Dmitry Grozoubinski – an expert in negotiation and trade – to discuss how GMs and players can negotiate a session. The role of NPCs in a session, giving players what they want, the role of streaming games and the wealth of players on Reddit are discussed, among many interesting topics.

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Burnout



Episode 122 – Burnout
(aka It’s Not Me, It’s You)

The global pandemic is biting and it’s entirely possible folk are getting a little run down. This time the lads talk through burnout. What is it and what can be done? Are you just fed up for now and need a break, or is there something different going on? Settle into your favourite quiet space dear listeners, and let the old hands give you some words of advice.

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System Matters Too



Episode 121 – System Matters Too
(aka Systems Are Doing it for Themselves?)

The lads have been in lockdown and gaming like daemons. Gaming ones. This has given them exposure to new systems, allowed them to stress test some old ones, jaw about the comparisons between them and even think about what system are for. Dive on in and get the pithy answer to the eternal question “Does system matter?”.

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Online Gaming Advice



Episode 120 – Online Gaming Advice
(aka Can You Hear Me?)

Everywhere is on lockdown, but where there’s challenge, there’s opportunity. Baz and Gaz talk through the mysteries and vagaries of taking your RPGs online. How do you even get started? Where do you go to find a game? Why is everyone wearing headphones? Find out the answers to theses and many other question in this episode.

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How To Be A Better Player



Episode 113 – How To Be A Better Player
(Live from Dragonmeet, London, 2019)

The lads have been down to London Village for Dragonmeet 2019. Among other fantastic activities, they hosted a seminar on being a better player. If you want great advice on quite literally upping your game, then look no further! Joined by special guests (co-authors of Call of Cthulhu 7th ed) Paul Fricker of the Good Friends of Jackson Elias podcast and CoC Creative Director Mike Mason, the panel provided all manner of top tips and advice, to rapturous applause.

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