Tag Archives: D&D

Kate Welch Interview



Episode 94 – Kate Welch Interview
(a.k.a. Stat Blocks and Vegetables)

Bask in the mellifluous tones of D&D game designer Kate Welch, talking to the lads about what it’s like to work at Wizards of the Coast. After one year on the job, Kate describes her start at Wizards, thoughts that go into design, user experience and bringing skills from the video game industry, standing up and shouting with joy in meetings about vampires and what’s so good about the Monk class anyway? Plus! Much, much more…

Continue reading Kate Welch Interview


Mike Mearls Interview



Episode 92 – Mike Mearls Interview
(a.k.a. Hit Dice are the new Healing Surge)

Rare treat this week dear listeners, the lads interview Mr D&D himself right now, Mike Mearls. We cover current projects, what it was like taking over the helm, design choices and some nitty gritty details and listener questions, among many other things. Very insightful, and a charming guest, we look forward to inviting Mike back in the near future to answer more gems such as “What the hell is a hit point?” and “Why do you hate Warlords so much?”.

Continue reading Mike Mearls Interview


Bonus Episode – Rolling Up A DMG Scenario



Bonus Episode – Rolling Up A DMG Scenario
(a.k.a. Stop Moaning and Roll Your Dice)

Hot on the heels of our Dungeon Master’s Guide overview (part one), the lads have done a bonus episode rolling on the tables in the DMG and coming up with some ideas for a scenario. If you’ve got a copy of the book handy, then play along as they come up with table entries and what they might mean.

Continue reading Bonus Episode – Rolling Up A DMG Scenario


Dungeon Master’s Guide – Part One



Episode 91 – Dungeon Master’s Guide – Part One
(a.k.a. Generic Cleric)

Arguably one of the most overlooked, under-read RPG books of recent years, the Dungeon Master’s Guide has lots of interesting parts and deserves a more thorough look. Gaz and Baz take a wander through the first few chapters of this D&D staple and offer insights on the pages found therein! New DMs or old hands alike could gain something from delving into a staple of the RPG library.

Continue reading Dungeon Master’s Guide – Part One


Designing Scenarios



Episode 83 – Designing Scenarios

Scenarios are what it’s all about! Thanks to glorious supporters on Patreon, The Smart Party have pumped out a couple of adventures – one whimsical from Baz and another more gritty from Gaz. This week the lads chat about the process of designing their own scenarios and some of the tips and tricks they’ve learned from their own writing and reading (and playing) other peoples’. Struggle to write your own stuff? Wonder what goes on behind the scenes? This podcast is for you!
Continue reading Designing Scenarios


First Time DM Experience



Episode 82 – First Time DM Experience

It’s been many long years for Baz and Gaz, hazy memories of early games lost to the mists of time. What was it like to run that very first game? Well, that lads can’t remember, that’s for sure, so this time they’re joined by delightful guest Nina (@humanbard) to talk about her first time behind the DM screen. Our guest has been playing for many years, and done podcasting and streaming, but that first time in charge of the game can be intimidating. But like all others, she’s survived to tell her tale!
Continue reading First Time DM Experience


Satine Phoenix Interview



Episode 77 – Satine Phoenix Interview

Community Manager of Dungeons & Dragons, co-creator of Maze Arcana (with Ruty Rutenberg) and all around great ambassador of D&D and gaming in general Satine Phoenix joins the lads for some great chat on D&D, communities, sending people to sleep, D&D around the world, gaming in a castle and all sorts. Strap yourselves in for some delightful conversation and heartfelt chat about our great hobby!
Continue reading Satine Phoenix Interview


Dungeons and Dragons



Episode 70 – Dungeons and Dragons
(a.k.a. There’s this new game called D&D)

There’s a new hwatness on the streets that you may not have heard of. It’s called Dungeons & Dragons and has loads of editions apparently. Who knew? Baz and Gaz have managed a couple of sessions (after finally making a save versus paralysis), and what’s more have been on the same side of the DM screen for once. Baz patiently talks a sceptical Gaz through the joys of the Player’s Handbook and they finish off with a score out of five scimitars for the game. Join them on a magical journey, and discover the legality of Owlbears, how to fall down a mountain and how to turn a Halfling into Robin Hood.
Continue reading Dungeons and Dragons