Category Archives: Advice

One Shots



Episode 126 – One Shots
(aka “All I Need Is One Good Shot”)

In these times of muchos online play, virtual conventions and more, it’s worth taking time to reflect on how to put together a decent one shot game and tips on playing or running. This time Gaz and Stunt Baz (Guy) talk through some expert advice on setting up your one shot games, garnered from many years of trial and error. Join the lads as they lay out what to do with your one shot slots, whether as a first timer or older hand looking for new tidbits!

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Negotiating D&D



Episode 124 – Negotiating D&D
(aka “Nicole, please don’t @ me”)

There’s more than one way round a problem, and this week the gents are joined by Dmitry Grozoubinski – an expert in negotiation and trade – to discuss how GMs and players can negotiate a session. The role of NPCs in a session, giving players what they want, the role of streaming games and the wealth of players on Reddit are discussed, among many interesting topics.

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Burnout



Episode 122 – Burnout
(aka It’s Not Me, It’s You)

The global pandemic is biting and it’s entirely possible folk are getting a little run down. This time the lads talk through burnout. What is it and what can be done? Are you just fed up for now and need a break, or is there something different going on? Settle into your favourite quiet space dear listeners, and let the old hands give you some words of advice.

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Online Gaming Advice



Episode 120 – Online Gaming Advice
(aka Can You Hear Me?)

Everywhere is on lockdown, but where there’s challenge, there’s opportunity. Baz and Gaz talk through the mysteries and vagaries of taking your RPGs online. How do you even get started? Where do you go to find a game? Why is everyone wearing headphones? Find out the answers to theses and many other question in this episode.

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2020 Vision



Episode 115 – 2020 Vision
(aka Get Your Earthdawn ’93 While It’s Hot)

It’s the year of Cyberpunk 2020 and lots to look forward to aside from monoblade katanas and trenchcoats. The lads go through some of the upcoming delights for the new year, games due to land, whispers of new things, plans for getting some gaming in and what they’ve already rolled dice on. Plus, some talk on going back to old games, new editions and how to get a gaming group together in busy times.

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Zachary Cox Interview



Episode 112 – Zachary Cox Interview
(a.k.a Best Left Buried)

Creator of Best Left Buried by Soul Muppet Publishing and new Kickstarter Beneath the Missing Sea, as well as publisher of other independents, Zachary Cox joins the lads to talk about his latest creations, designing and publishing gamers, creator meet ups and what the heck is OSR anyway?

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Savage Worlds Walkthrough – Part Two



Episode 104 – Savage Worlds Walkthrough – Part Two
(a.k.a. Who Doesn’t Like Rolling 15d8?)

Savage Worlds part two, electric bugaloo. Who doesn’t like cool subsystems and engaging GM advice? Savage Worlds has a lovely variety of bonus rules, including Allies, Mass Battles, Dramatic Tasks and more. The lads also discuss powers, magic and otherwise – plus the excellent GM advice section! Plus, of course, an overview of the game as a whole.

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How to GM – Live From UK Games Expo 2019



Episode 101 – How to GM – Live From UK Games Expo 2019
UK Games Expo is the third largest gaming convention in the world, and the lads were there to chat to people, buy goodies and of course, run the “How to GM at Conventions” panel. With good friends of the show Dirk the Dice and Paul Fricker, from the Grognard Files and Good Friends of Jackson Elias respectively.

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UK Games Expo 2019



It’s that time of year – the UK’s biggest gaming event is just around the corner. UK Games Expo 2019 is upon us and the lads have a good old natter about what to do, things to see and what’s hot for 2019. Never been before? Just want to get excited? Happy just to hear geeks chunter on about gaming stuff? It’s all here…

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Gareth Ryder-Hanrahan Interview



Episode 86 – Gareth Ryder-Hanrahan Interview

The prolific and talented Gareth Ryder-Hanrahan joins the lads for some gaming chat and excellent advice on writing scenarios. We cover the writing process, collaborating with others, creating specifically for convention games and why gaming books should be useful at the table, among other things. A lot of what Gar says makes perfect sense and our glorious listeners may wonder, as we did, why it’s not just this obvious for everyone – but that’s the mark of someone good at what they do – making it all seem to easy!

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