Tag Archives: GM Advice

One Shots



Episode 126 – One Shots
(aka “All I Need Is One Good Shot”)

In these times of muchos online play, virtual conventions and more, it’s worth taking time to reflect on how to put together a decent one shot game and tips on playing or running. This time Gaz and Stunt Baz (Guy) talk through some expert advice on setting up your one shot games, garnered from many years of trial and error. Join the lads as they lay out what to do with your one shot slots, whether as a first timer or older hand looking for new tidbits!

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Dungeon Master’s Guide – Part Two



Episode 95 – Dungeon Master’s Guide – Part Two
(a.k.a. A Thinking DMs Book)

With a surfeit of D&D designer guests and other goodness, the lads round off their current D&D coverage with a walkthrough of the second half of the DMG. What old favourites still languish in the book, and what exciting new gems? How has the last few years of gaming and writing thereof influenced this tome? When D&D 6 comes out – will we even still have a DMG? All this and more is discussed in this week’s bumper episode.

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