Tag Archives: Special Guest

King Arthur Pendragon



Episode 130 – King Arthur Pendragon
(aka Can You Play From the Perspective of a Horse?)

Good friend of the show and line developer of King Arthur Pendragon, David Larkins returns, to reveal what’s been going on at Chaosium with the latest edition on KAP, how the company is doing in new normal and new kickstarter about an old product. An increased focus on honour as well as glory, refined rules, new art and more are revealed. Roll for the Winter Phase and see if your wife, and more importantly your favourite horse, survive!

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Beautiful RPGs



Episode 125 – Beautiful RPGs
(aka “Am I Baz’s Stunt Double?”)

Who doesn’t like an aesthetically pleasing book? “Sexy” RPGs (not in that way) lure in players like a moth to a flame. But is it all form over function. Guest presenter Guy Milner joins Gaz to talk through a top ten beauty parade of RPGs, highlights merits and occasionally flaws of their favourites, as well as honourable mentions for dessert. Come peruse the aural landscape and appreciate fine art.

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Negotiating D&D



Episode 124 – Negotiating D&D
(aka “Nicole, please don’t @ me”)

There’s more than one way round a problem, and this week the gents are joined by Dmitry Grozoubinski – an expert in negotiation and trade – to discuss how GMs and players can negotiate a session. The role of NPCs in a session, giving players what they want, the role of streaming games and the wealth of players on Reddit are discussed, among many interesting topics.

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Conan Swinging His Sword

Swords & Sorcery



Episode 123 – Swords & Sorcery
(aka I’m Oiling My Thews)

Conan cares not for your so-called lock down foul sorcerer. Oil up your shanks, dream of rubies the size of a pigeon’s egg and climb the tower of set – it’s time for a discussion of Conan and associated stories. The lads have been playing through some adventures set in the land of pulp sword and sorcery with good friends of the show Mat from Steamforged Games, and Rich August, a writer on much of the 2d20 Conan game line. Come one, come all and feast your ears on aural delights, or let the devils take you, by Crom!

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John Harper Interview



Episode 118 – John Harper Interview
(aka The Same Page Page)

John Harper is a game designer with an embarrassment of riches in his back catalogue. Blades in the Dark, Lady Blackbird, Lasers and Feelings, Danger Patrol, Ghost/Echo and most recently the rebooted Agon in collaboration with Sean Nittner. He joins the lads to discuss BitD and other forged in the dark games, share insights on upcoming content including the cyberpunk Null Vector, reflect on Lady Blackbird and of course give insights into the latest project of Greek heroes, Agon.

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Lou Prosperi Interview



Episode 117 – Lou Prosperi Interview
(aka Are Your Listeners Familiar With Earthdawn?)

This week Lou Prosperi, developer for Earthdawn joins the lads to reveal all kinds of interesting detail from behind the scenes at FASA in the 90s. How do you even pronounce FASA? Where was the game line headed? What are the dragons up to and why hasn’t the magical level in Barsaive dropped to zero? Fans of how games companies used to operate back in the day, Earthdawn nerds, those seeking insight into the mind of an RPG developer… seek no further, The Smart Party have got you covered.

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Review of 2019



Episode 114 – Review of 2019
(aka Making Up For The Deep Freeze)

The lads look back at a year in gaming, when they’ve been up to, the pros and cons of playing D&D and what they might do in the new year. To spice things up, they are joined by special guests Dirk the Dice from The Grognards Files and co-author of Call of Cthulhu 7th ed, Paul Fricker of the Good Friends of Jackson Elias podcast. Grab a mulled wine and mince pie, and settle in for an hour of top chat.

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Zachary Cox Interview



Episode 112 – Zachary Cox Interview
(a.k.a Best Left Buried)

Creator of Best Left Buried by Soul Muppet Publishing and new Kickstarter Beneath the Missing Sea, as well as publisher of other independents, Zachary Cox joins the lads to talk about his latest creations, designing and publishing gamers, creator meet ups and what the heck is OSR anyway?

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David Larkins Interview



Episode 111 – David Larkins Interview
(a.k.a Go Kill A Giant)

Line Editor for the King Arthur Pendragon RPG, author of Berlin: The Wicked City and more, David Larkins joins the lads this time to talk about his writing and all thing Pendragon related. Hear about Greg Stafford’s legacy, the future direction for the line, different modes of play and all the latest info on Chaosium’s laser-focused Arthurian RPG. As well as thoughts on alternate settings, art directions and more, Dave chats about his design process and inspirations, a must for all Chaosium fans.

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Jeremy Crawford Interview



Episode 110 – Jeremy Crawford Interview
(a.k.a Illusionary Dragons)

Lead Rules Designer for D&D, mind behind Sage Advice and Unearthed Arcana, and all round man on the scene for all D&D books, the lads were delighted to have Jeremy Crawford on for an interview. An insight into his daily work, lots of detail on the upcoming Eberron release, and much more, including advice for new DMs and some hints on the future of D&D.
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