Role+Play+Game



Episode 135 – Role+Play+Game
(aka I Want to Roll Dice in the First Half Hour)

Due to the plague, the lads have drafted in a Stunt Baz for this episode, but it’s a goodie! Guy Milner off of the Burn After Running blog joins Gaz to talk about rolling dice and all elements of the Roll plus Game plus Playing hobby. Some top tips on using dice in your games and what to think about before you even start.

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Final Podcast



Episode 134 – Final Podcast …of the Year
(aka D&D Doesn’t Work for 10 Players Online)

It’s nearly time for the year Mad Max takes place, but as we drive on fumes for the end of 2020, the lads get Mat Hart from Steamforged games along to talk about the state of the hobby, Kickstarters in a curious year, his new Epic Encounters and the trials and tribulations of gaming online. With some added tentative hopes for the future sprinkled in.

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Skills



Episode 133 – Skills
(aka Show Me Your Penumbra)

The lads talk skills. Have we got them, do we need them, where did it all start and has it gone horribly wrong? From the good old days of 8% in detect / disarm traps, to the feat and abilities, what use are skills in RPGs, if any?

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Jon Hodgson Interview



Episode 132 – Jon Hodgson Interview
(aka Some of These People Have a Strong Throwing Arm)

The lads talk to home-grown talent and head of Handiwork Games, Jon Hodgson. From his great work as artist and art director on The One Ring, to writing, game design with his 9 year old, and many other hats, this wide-ranging discussion covers writing, designing, art in games and more! (Including Frankish kings and their bee fetish.)

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It’s a Kind of Magic



Episode 131 – It’s a Kind of Magic
(aka Have You Spelled it Right?)

Magical energies suffuse the ‘cast this time as the lads discuss magic in gaming. Sure, you can have mystical power, but at what price? How have the different iterations of D&D handled magic and did they get it right? All this and more awaits your summoning spell.

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King Arthur Pendragon



Episode 130 – King Arthur Pendragon
(aka Can You Play From the Perspective of a Horse?)

Good friend of the show and line developer of King Arthur Pendragon, David Larkins returns, to reveal what’s been going on at Chaosium with the latest edition on KAP, how the company is doing in new normal and new kickstarter about an old product. An increased focus on honour as well as glory, refined rules, new art and more are revealed. Roll for the Winter Phase and see if your wife, and more importantly your favourite horse, survive!

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Fights Too



Episode 129 – Fights Too
(aka The World’s Most Complicated Initiative System)

Back by popular request, both of the show’s glorious listeners got in touch to say they’d like to hear more on fights in RPGs. Well, The Smart Party are here to please.

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Fights



Episode 128 – Fights
(aka Back in Black)

Did you look at my pint funny? Roll for initiative! After a few games of Feng Shui 2 recently, the lads have thought about fights in RPGs. Is it necessary for combats to occur? Do they go on too long? How can you make them more interesting? All this and more, this episode!

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Reviewing GM Advice



Episode 127 – Reviewing GM Advice
(aka “I’m the Unknown Stunt Man”)

There’s plenty of GM advice out there in roleplaying land, but what about advice on the advice? This time on the ‘cast, Gaz is joined by the Lee Majors of roleplaying, Dirk the Dice, from the Grognard Files Podcast to discuss sources of GM advice. From the ancient tomes handed down by Gygax himself, to the latest hot takes from blogs and the internet, our scholarly heroes delve into the dungeons to bring out the shimmering gems of golden advice.

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